I'm a British 3D modeler currently living in Tokyo, Japan. I've been in the games industry here for 2 years and am working on my portfolio. I've lurked here for quite a while but I feel now is a good time to start posting and becoming part of the community!
I am a programmer mostly in my workday routine. You know, C++, C#... And actually I am a game-programmer who are very fascinated of art, thus I came here. If this matters any, my current work environment is Unity. Recently bought UE4 and tinker with it as a hobby.
Art and music inspire me as well, so they became my hobby, too.
Hey, I'm Demno. I'm a VFX Artist at DICE. The last project I finished was Battlefield 4. I heard murmurings that a realtime vfx wiki might be in the works here so I figuged I'd join the forum and help out with what I can.
Hello, my name is David. I've been working in the animation and game industry for the past 8 years. As a generalist artist, my services includes 3D, 2D, design & concept, animation, storyboard, C# Unity3D Game Development.
Let me know if you'd be interested in working together on your project,
Hello Polycount!
I'm Hyshinara and I'm aspiring to be a game concept / 3D artist.
My main interests and skills are concept art, 3D modelling, basic Unity3D stuff and general graphic design (logo's, etc).
I have a very wide thematic interest, but I guess my favourite themes are Sci-Fi and modern/near-future military stuff.
Hello all out there fellow modelers, CorteX Says Hi to all of you! I am glad that there is this cool kind of site for us modelers and artists, and i really hope that you will enjoy my creations as much as i like it. I'm currently modeler in 3DS Max in free time as it my hobby...
I hope to become a better 3D artist with the resources offered here and hopefully contribute to the community of polycount in any positive way that I can
Replies
I'm an artist looking to improve through the Polycount community.
Thanks.
I'm a British 3D modeler currently living in Tokyo, Japan. I've been in the games industry here for 2 years and am working on my portfolio. I've lurked here for quite a while but I feel now is a good time to start posting and becoming part of the community!
Thanks!
I am a programmer mostly in my workday routine. You know, C++, C#... And actually I am a game-programmer who are very fascinated of art, thus I came here. If this matters any, my current work environment is Unity. Recently bought UE4 and tinker with it as a hobby.
Art and music inspire me as well, so they became my hobby, too.
Thank you!
...for reasons
I'm a generalist and animator (keyframe and mocap). I'm work with 3dsmax, blender, motionbuilder and unity.
I'm glad to join your community
Greets from Brazil!
Let me know if you'd be interested in working together on your project,
I'm Hyshinara and I'm aspiring to be a game concept / 3D artist.
My main interests and skills are concept art, 3D modelling, basic Unity3D stuff and general graphic design (logo's, etc).
I have a very wide thematic interest, but I guess my favourite themes are Sci-Fi and modern/near-future military stuff.
Will post some of my work up soon
I am the co-founder of the Inner Cookie Party, a small start-up located in Berlin. Glad to be part of the great and mighty polycount forums.
I hope I can get some good critique from my work.
Cheers,
-D