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Real time snow accumulation

polycounter lvl 14
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NAIMA polycounter lvl 14
Hi I am just out of curiousity asking if there is any engine out there that allows for a realistic real time snow cumulation in game world effect.

I do not mean a layer overshader of objects that pasts over a white or snow texture according to the mesh orientation but something that increases over time the thickness of snow and cumulates over meshes.

Thats the only I found

http://www.ep.liu.se/ecp/013/007/ecp01307.pdf

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