I'm in the middle of trying to re-topologise a dragon I'm working on,I figured i'd start with the hardest part first, the head. The problem is I've got a ton of horns and teeth to do, and the teeth are an absolute pain to do.
My first question is - would it be more beneficial to do the teeth as a separate object, or should i continue making the mesh all one object?
The second question is if i made them separate, would this help or hinder the baking and texturing process? the only downside i can see to making them separate would be the baking of the border between the teeth and the gums, plus would baking AO need to be done separate too?
I'm hoping some wisdom could help me with this predicament! got an image below so you can see the situation atm, I'd be grateful for any advice on the topology as I've attached too seeming as I've never done a dragon head before!