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UDK/Photoshop Color Settings...

polycounter lvl 12
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IchII3D polycounter lvl 12
I have been doing some texturing in UDK recently and noticed my white isn't as bright as I was expecting, but its difficult to tell with lighting values etc... I know I have changed these settings previously as I needed to fix an issue with CryEngine. With that in mind I was wondering if anyone knew what color settings I should be using in Photoshop to achieve accurate conversion to UDK?

I'm currently using...

sRGB 2.1
U.S. Web Coated (SWOP) v2
Dot Gain 20%
Dot Gain 20%

Thanks.

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