Hello my name is elisabeth.
I finally made it up to Polycount
I'm studying game design in germany and I hope, I can improve my skills in 3d modelling/animation/texturing ect.
I started 3d modelling last year, so im still learning.
Hi, my name is Damien.
Long time polycount lurker, and since i'm moving away from motion design to try myself at game design, i'd better be part of the greatest 3d community there is.
So here I am
I play with after effects, maya, unity, zbrush.
Oh, and I just moved to Montreal to find some business love from the game industry.
Hello. I've heard about polycount but I haven't checked until now. I'm a maya modeler/matte painter but I'm here to learn more and share information with you guys. Nice to meet you!
Hello,everyone. I'm Beatrice.
I work as 2D game artist and is interested in learning hand painted texture.
I've been lurking around since quite some time, especially in the wiki section *so helpful!*. Finally decided to register.
Hi all, I'm a student living in Amsterdam hoping to improve my 3D Art skills I'm hoping to one day make it in the film industry as either a director or a writer. I studied Game Design for two years but decided I'd rather keep it a hobby as I found my real passion lies with storytelling rather than interactivity.
And it seems I made a typo when I registered. My username was supposed to be Morthon, not Morhon. I'd really like to fix that!
Hello, hello, hello Polycount community. just starting out with 2D&3D art and modeling. saw some of the amazing stuff in the dota2 polycount contest and figured this would be a good place to learn!
Hello Polycount and greetings to you Adam! My cousin is an avid fan of your forums and referred me to join. Being the beginner artist that I am, I thought this would be the perfect community for me to keep honing my skills and build a future portfolio!
Hey! Im Alice, Im here to work a bit on 3d. On normal basis im 2d artist working in gamedev. But i'm very interested in hand painted textures in 3d low-poly models! So I'm hoping You guys will lead, and help me a bit! ^^
Hey Everyone I'm Steph! I'm trained as a rigger and hoping to get some feedback, experience and someone who would be willing to let me rig their creations
Hello! Nick Here, I would like to call myself an indie game designer but until my game hits the market I will be on here striving to push my art and hoping to make some contacts to join me!
Replies
I finally made it up to Polycount
I'm studying game design in germany and I hope, I can improve my skills in 3d modelling/animation/texturing ect.
I started 3d modelling last year, so im still learning.
So, hello to everyone, who might read this^^
Long time polycount lurker, and since i'm moving away from motion design to try myself at game design, i'd better be part of the greatest 3d community there is.
So here I am
I play with after effects, maya, unity, zbrush.
Oh, and I just moved to Montreal to find some business love from the game industry.
I work as 2D game artist and is interested in learning hand painted texture.
I've been lurking around since quite some time, especially in the wiki section *so helpful!*. Finally decided to register.
Nice to meet you all!
Hope to meet nice people : )
And it seems I made a typo when I registered. My username was supposed to be Morthon, not Morhon. I'd really like to fix that!
Cheers!
Brand new on here. Can't wait to get my stuff up and out there! Lookin forward to meeting and talkin to cool people!
Cheers!
I want to vote for those I prefer !
Hope to get into it soon!
Thanks very much.
Steph.
Cheers and Beers!
Nick!