Hello XSpidey here, Bit of a Jack of all Trades, spent years doing mods for my favorite games the decided one day maybe i could make a career of this, haven't looked back since and learning and growing more each and every day.
Hello im just an artist(not proffesional) looking to improve and maybe get into partnership with some 3d modelers for adding new content in dota 2 workshop.
We will be posting 2D and 3D art work from our new kung fu game 'Sumoboy' currently on Indiegogo here on Polycount to gauge direction and feed back to injected into the actual game. You can check out progress here. http://www.indiegogo.com/projects/sumoboy-heart-of-kung-fu
Oh and we are looking for a fun and creative 3D environment artist who is keen to convert our 2D sketch concepts into a 3D open world demo game. Get involved and email me direct if interested. indie@taprr.com
Below is our first character concept for Sumoboy. Thoughts welcome!
Morning! I'm Damian from oz and im making a Roman Animated series and Im hoping to see if I can find anyone here to hire to help because I can animate but I cant model for Jack
If you find something you find just outrageously hilarious on the web
The hard to read repetitiveness of "you find" made my A.D.D rage. change to "If you come across something you finds just..." plz and thx from your best friend and soon to be member, NowvaB.:)
My Name's Stefanie and I'm from Germany. I found Polycount through someone on Deviantart, after asking for advise about how-to-get-started. Admittedly, I'm a total newbie when it comes to sculpting / ZBrush and probably will be a pain in all your.... - but I hope I'll get a hang of it and can eventually show and share with all of you to what extend I improved.
As of now, I'm familiar with Blender and 3D Max, Rendering a few things, doing a few bits here and there- but like said, sclupting is absoultely new to me.
Saying that, I really... mostly just stare at the ball in zBRush and .. wonder what on earth I am supposed to - or can do with it. I'm amazed by all the models I've seen so far that have been done with ZBrush (Mudbox etc also!) and hope that, one day in the future, I can form my own ones.
Hey everybody. I'm a Game Art & Design student at the Art Institute, making this polycount account to get feedback on my work. I'm currently specializing in character rigging and animation, and will be posting some videos of my work here soon.
Hi Adam, and Polycount! I'm an artist, just graduated from Ex'pression College for Digital Arts, and am currently seeking my first job in the games industry. I am also looking to improve my modeling skills, and can't wait to interact with the great artists on Polycount!
I am working on my first game and I am very interested in learning as much as I can
about writing video games. Thank you for approving my account application.
Replies
Good luck to everyone in their endeavours.
We will be posting 2D and 3D art work from our new kung fu game 'Sumoboy' currently on Indiegogo here on Polycount to gauge direction and feed back to injected into the actual game. You can check out progress here. http://www.indiegogo.com/projects/sumoboy-heart-of-kung-fu
Oh and we are looking for a fun and creative 3D environment artist who is keen to convert our 2D sketch concepts into a 3D open world demo game. Get involved and email me direct if interested. indie@taprr.com
Below is our first character concept for Sumoboy. Thoughts welcome!
To Whom It May Concern, when the rules say:
The hard to read repetitiveness of "you find" made my A.D.D rage. change to "If you come across something you finds just..." plz and thx from your best friend and soon to be member, NowvaB.:)
Heres my first post
Thanks!!!
My name is Christopher von Bronsart and I am a Game Designer and Creative Director at www.konzeptzwei.com
I'am looking for Great 3D Artists, Concept Artists and inspiration!
Cheers.chris
I'm a game design student, looking for a cool community to join! Hope it's fruitful.
My Name's Stefanie and I'm from Germany. I found Polycount through someone on Deviantart, after asking for advise about how-to-get-started. Admittedly, I'm a total newbie when it comes to sculpting / ZBrush and probably will be a pain in all your.... - but I hope I'll get a hang of it and can eventually show and share with all of you to what extend I improved.
As of now, I'm familiar with Blender and 3D Max, Rendering a few things, doing a few bits here and there- but like said, sclupting is absoultely new to me.
Saying that, I really... mostly just stare at the ball in zBRush and .. wonder what on earth I am supposed to - or can do with it. I'm amazed by all the models I've seen so far that have been done with ZBrush (Mudbox etc also!) and hope that, one day in the future, I can form my own ones.
^_^/) Nice to meet you all.
My portfolio: http://www.behance.net/mrfierce
Here is my first post .
My name is Jean-Charles. I am french 3d artist living in Japan now.
Glad to join the website and see you in other posts
about writing video games. Thank you for approving my account application.
I'm aware that i'm not an artist but i'm learning to be a one.
And i signed up here to look for artists to help me out.
Regards,
Hadzy Hayman