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3d Max Align Viewport to face selection

polycounter lvl 20
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oXYnary polycounter lvl 20
Anyone know where the max plug in thread went? Did a quick search and brought up nothing. I'm not known to put in the best search terms.

Anyhow would like a script that will align the viewport to face a polygon face or selection (when a selection and not flat, the average).

Otherwise, a script that will realign individual elements axis to be perpendicular with the "box" space of the object? (IE like a long cylinder that's at an angle that's a sub object. Will realign the local space or gimbals to match the cylinders rotation from its middle.)

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