I looked for a while for this, but couldn't find really anything doing it... so
I made it.
It's my 1st script for max
![:p :p](https://polycount.com/plugins/emojiextender/emoji/twitter/tongue.png)
and it may not be that usefull but I wanted to share it still.
It simply replace the selected bone to another one while keeping the same weight
![:) :)](https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png)
Mainly useful when your mirror paste doesn't work properly.
But it can replace any bones
![:) :)](https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png)
So have fun with it. Like, you have skinned something on a bone, then added a new bone, and want to transfer that skinning without redoing everything.
Feel free to make comments about things I could improve with this
![:) :)](https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png)
HOW TO:
- in the skin modifier, select the verts you want to swap bones.
- start the tool
- select the 1st bone that will be swapped
- select the 2nd one
- Click the button you need! and wait for the "Done!" Message box
It'll close/reopen your weight Tool window, in order to refresh the data being displayed (noticed the new bone would appear, but not with the proper weight)
Here's the link: (made under max2011, not tested on other versions)
https://dl.dropbox.com/u/167380/Script/SwapBoneTool.mcr
UI:
![sbt.png](https://dl.dropbox.com/u/167380/Script/sbt.png)
Enjoy!
EDIT: version 1.5
![sbt2.png](https://dl.dropbox.com/u/167380/Script/sbt2.png)
-> Renamed to Replace rather than swap, as it replaces the bone, but does not swap the weights.
-> Improved UI
-> Cleaner better Code
-> Can go both ways, Bone1 -> Bone2 or Bone2 -> Bone1
Replies
-> Renamed to Replace rather than swap, as it replaces the bone, but does not swap the weights.
-> Improved UI
-> Cleaner better Code
-> Can go both ways, Bone1 -> Bone2 or Bone2 -> Bone1
Same Link