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3ds Max 2012 Dark Viewport Textures

NuggetWarmer
polycounter lvl 12
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NuggetWarmer polycounter lvl 12
Hello, for some time now my 3ds Max viewports have been showing my textures as much darker than they actually are. I've tried just about everything, but obviously it's still a problem. Has anyone ever had this happen before? How would I go about fixing it?
Here's how it looks in the viewport:
191wf
and here's how the actual diffuse looks:
player.jpg

Thanks in advance.

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