Hello, for some time now my 3ds Max viewports have been showing my textures as much darker than they actually are. I've tried just about everything, but obviously it's still a problem. Has anyone ever had this happen before? How would I go about fixing it?
Here's how it looks in the viewport:
and here's how the actual diffuse looks:
Thanks in advance.
Replies
http://download.autodesk.com/us/3dsmax/2012help/files/GUID-EF33AEB1-44BE-403E-B4CC-3C29495988C-2396.htm
I'm having the same problem but this only slightly boosted it up.