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Problem with AO using Mental Ray in 3ds 2013

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Hey guys,

I'm trying to render out this nice city skyline here. The problem is, I can't render out AO for it.

Whenever I apply the AO shader like I've always done, I get this result.

Doing the exact same thing in 3DS 2012 works like expected, rendering out a nice AO.

I can't for the life of me figure out what the problem is. I tried googling it but found nothing of any help.

If you guys can figure it out, that'd be magnificent. Thanks!

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