So i have a tree thet ive gotten into udk but im having a strange pinching problem where my lightmap pinches into the top left corner of my uv space.
http://imgur.com/K1EB0
my lightmap channel in maya looks like this
http://imgur.com/aH2sL
im not entirely sure whats going on with it. ive been trying to resolve the issue for about an hr and a half.:poly127:
Replies
@JolyGrnGint
how did you export, and what channel is the lightmap uv;s on and what channel is your texture uv's
does this happen with other things you export too udk, like try sending a basic cube in with 2 uv sets.