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Maya Unwrapping Help

Hey guys, I'm currently in the process of creating an environment in maya for uni. Only problem is, is that i'm a native max user and I'm really struggling to get to grips with maya. My problem, is that i've tried unwrapping quite a simple object and the uvs are layed out pretty nice and square in the texture editor but on the model itself the texture is all whacked out in places like in the image.

Also, when I scale or affect the uvs in the editor, these changes arent reflected on the textured model at all, so there's a whole lot of guesswork going on

I've tried starting again with the object but its no use, similar things have happened when trying to unwrap other objects as well.

How can I sort this out? Can anybody help?

Ta.

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