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Art Insitutes sued for 11 billion in fraud!

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I_luv_Pixels
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I_luv_Pixels polycounter lvl 17
I dont know how many of you guys went to an AI school, but this is interesting!

http://www.petapixel.com/2011/09/02/us-gov-sues-the-art-institutes-for-11-billion-fraud/

Here is the senate testimony

http://help.senate.gov/imo/media/doc/Bittel.pdf

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  • glottis8
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    glottis8 polycounter lvl 9
    i thought there was a thread about this already.
  • I_luv_Pixels
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    I_luv_Pixels polycounter lvl 17
    Ah o well....yeah i dont get to come here everyday and herd about it on CNN this morning so got excited hhahah
  • DrunkShaman
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    DrunkShaman polycounter lvl 14
    The other thread is for Petition this thread is different.

    I didnt even know that it would happen so effin fast. O.O
  • TortillaChips
  • Autocon
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    Autocon polycounter lvl 15
    The biggest problem when people see this is that they think there beign sued because of the quality of education there giving, which is NOT the case.


    The reason they are being sued is because they are using unlawful recruitment practices by paying recruiters on how many students they can recruit. They target students who they know full well cannot pay for the school and help them get federal aid money. Eventually this money runs out and the student will no longer be able to keep going to school and have to drop out. But AI doesn't care as they already sucked up a bunch of federal aid money from the government.

    That is why they are being sued, its nothing to do with education.
  • JacqueChoi
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    JacqueChoi polycounter
    ^ ^ Sometimes I wish Polycount had a 'thank post' button.

    Definitely clears a lot of assumptions up.
  • nick2730
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    Thats how they got me, when i got recruited they said that many instructors were in the industry and many other things that were untrue. Many instructors were not even qualified to be teaching. They also inflate their placement rating, they count someone working at ebgames or gamestop as in the industry. SO many unethical practices its not even funny especially during recruitment. So many hidden fees like a lab fee of 100 bucks per class. Whats done is done stuck with a loan now had i know what i do now i would have steered clear.

    I hope it goes down and everyone stays clear.
  • I_luv_Pixels
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    I_luv_Pixels polycounter lvl 17
    Yeah the only thing I got out of AI is friends.
    I learned everything else from professional friends....

    i was really lucky to have them near

    But there are some great AI schools out there but they do scam you :) haha
  • nick2730
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    im still unemployed when i got out i looked at my portfolio and was laughing how terrible it was.

    Only now am I starting to get to the level i wanted. I never even learned what a normal map was till i left or what baking was.
    sad
  • shotgun
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    shotgun polycounter lvl 19
    I won't make generalization about art schools in the US, but when I went to Ringling, some of the teachers there were beyond joke. It was embarrassing. They were to draw or paint and teach but failed miserably at demos and would hide their canvases and just 'let us loose' to try and fail as we saw fit. It was ridiculous.

    Rip off. One big rip off.

    And yea... that doesn't say a thing about the education level @ AI or anywere else but I thought I'd mention it...
  • nick2730
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    shotgun wrote: »
    I won't make generalization about art schools in the US, but when I went to Ringling, some of the teachers there were beyond joke. It was embarrassing. They were to draw or paint and teach but failed miserably at demos and would hide their canvases and just 'let us loose' to try and fail as we saw fit. It was ridiculous.

    Rip off. One big rip off.

    And yea... that doesn't say a thing about the education level @ AI or anywere else but I thought I'd mention it...

    No thats about right it was ok go build something ready and GO barley any actual instructing
  • Scizz
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    Scizz polycounter lvl 11
    uhhh. i just started at Aip today. (1st class) should I be uhh..u know....worried..
  • low odor
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    low odor polycounter lvl 17
    I went to AIP..back in the stone ages..been out of school for 15 years and still paying for it...was it worth it: No. You can put together a kick ass portfolio and learn everything you need to know without putting yourself in debt... just my 2 cents..there is a forum full of differing opinions on the subject
  • Lee3dee
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    Lee3dee polycounter lvl 18
    wonder when they will start suing others like Devry, University of Phoenix, etc
  • DrunkShaman
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    DrunkShaman polycounter lvl 14
    Lee3dee wrote: »
    wonder when they will start suing others like Devry, University of Phoenix, etc

    I thought Devry was in the clear. Like if you go to Devry the chances of you getting hired or recruited by some studio are higher than other private institutes. =\
  • oobersli
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    oobersli polycounter lvl 17
    so they're being sued.. and found guilty.. where does the money go?? would all alumni get a nice check or something? or would it go to obamacare and fixing other failing govt. programs?
  • nick2730
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    Scizz wrote: »
    uhhh. i just started at Aip today. (1st class) should I be uhh..u know....worried..

    quit now, invest money in dvds from 3dmotive eat3d and such. Spend time learning here. You will learn 1000000x more then school and save boat loads. I wish someone told me this when i was in, please please please please take our advice run, RUN AWAY

    I just saved you 60-100k you can mail me a check.
  • Jason Young
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    Jason Young polycounter lvl 14
    oobersli wrote: »
    so they're being sued.. and found guilty.. where does the money go?? would all alumni get a nice check or something? or would it go to obamacare and fixing other failing govt. programs?

    If the suit is for defrauding the govt., my guess is it's going back to them.

    Also, UofP was already sued for the same thing and settled if I remember correctly.
  • Zipfinator
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    Zipfinator polycounter lvl 9
    Scizz wrote: »
    uhhh. i just started at Aip today. (1st class) should I be uhh..u know....worried..

    People already gave you their opinion on the school in your thread a few months ago.
  • buddikaman
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    buddikaman polycounter lvl 18
    nick2730 wrote: »
    quit now, invest money in dvds from 3dmotive eat3d and such. Spend time learning here. You will learn 1000000x more then school and save boat loads. I wish someone told me this when i was in, please please please please take our advice run, RUN AWAY

    I just saved you 60-100k you can mail me a check.

    This man speaks the truth.. These schools are a joke to the industry. In my honest opinion as a recruiter for my company, when I see someone who applies that just got out of one of these major 'art schools' I equate it to that person having poor knowledge and weak portfolios.
  • nick2730
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    buddikaman wrote: »
    This man speaks the truth.. These schools are a joke to the industry. In my honest opinion as a recruiter for my company, when I see someone who applies that just got out of one of these major 'art schools' I equate it to that person having poor knowledge and weak portfolios.

    please add me to your exception list :-) since i might as well put AI on my resume i paid enough for it lol.
  • Autocon
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    Autocon polycounter lvl 15
    buddikaman wrote: »
    This man speaks the truth.. These schools are a joke to the industry. In my honest opinion as a recruiter for my company, when I see someone who applies that just got out of one of these major 'art schools' I equate it to that person having poor knowledge and weak portfolios.


    Funny, I went to AI, one of these 'art schools' and my first job a month after I graduated was at Bungie, and now at Naughty Dog.

    In fact I would say, close to half, if not more then half of the environment artists here at Naughty Dog went to an AI. But I guess were a studio full of people with having poor knowledge and weak portfolios ;)


    With every thing, blindly judging people by the path they have taken instead of the quality of the individual themselves is foolish beyond belief.
  • Sean VanGorder
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    Scizz wrote: »
    uhhh. i just started at Aip today. (1st class) should I be uhh..u know....worried..

    I'm graduating from AIP this quarter. Sure, there are both pros and cons of the school, as there is with any school. It all depends on what you make out of it. Yes, I learned more skills and techniques from Polycount than I have from going to school here, but I would have never even been introduced to game art had I not gone to school here. They gave me the fundamentals and guidance I needed to get started, and after that, it was up to me to decide what to do with it. One of my instructors here was actually the one that introduced me to Polycount in the first place.

    So instead of bitching and moaning about the school, I was proactive and used it to my advantage. I've made a ton of connections and have had many opportunities through the school. I got my current 3d job through a recommendation from a teacher. If you work hard, and don't expect everything to be handed to you, you'll be just fine. If a few months from now you realize that it's not for you, then that's okay too.

    Also, the friendships I've made here, and the college experience, has been invaluable.
  • nick2730
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    Which campus did you guys goto , i went to the one in Chicago. Wish i had an experience like you guys
  • Mcejn
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    Mcejn polycounter lvl 12
    Autocon wrote: »
    Funny, I went to AI, one of these 'art schools' and my first job a month after I graduated was at Bungie, and now at Naughty Dog.

    In fact I would say, close to half, if not more then half of the environment artists here at Naughty Dog went to an AI. But I guess were a studio full of people with having poor knowledge and weak portfolios ;)


    With every thing, blindly judging people by the path they have taken instead of the quality of the individual themselves is foolish beyond belief.

    Thank you.

    I graduated from the one in santa monica, and many of the game art teachers were pretty damn badass. I know people who were able to land jobs right out of school, at pretty much any studio you can name, including myself.

    Of course, there were still a lot of people who half-assed everything and still can't find a job. But for the most part, you get out what you put in to it.
  • nick2730
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    should have gone to the one in cali.

    Sounds like the one in chicago and pitts are no good. The one in Cali is the best
  • Scizz
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    Scizz polycounter lvl 11
    Zipfinator wrote: »
    People already gave you their opinion on the school in your thread a few months ago.

    geez man. sorry
  • nick2730
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    Mcejn wrote: »
    Thank you.

    I graduated from the one in santa monica, and many of the game art teachers were pretty damn badass. I know people who were able to land jobs right out of school, at pretty much any studio you can name, including myself.

    Of course, there were still a lot of people who half-assed everything and still can't find a job. But for the most part, you get out what you put in to it.

    thats not entirely true. When you have faculty member who barley know how to model and when i went to ask questions they did not know the answer. Simple stuff.

    Faculty make or break the school
  • Scizz
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    Scizz polycounter lvl 11
    i know a person who came to AiP and he said thanks to that, eh landed a job working at bethesda. it all depends on how u apply yourself. That goes for everywhere.
  • Bigjohn
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    Bigjohn polycounter lvl 11
    Autocon wrote: »
    Funny, I went to AI, one of these 'art schools' and my first job a month after I graduated was at Bungie, and now at Naughty Dog.

    In fact I would say, close to half, if not more then half of the environment artists here at Naughty Dog went to an AI. But I guess were a studio full of people with having poor knowledge and weak portfolios ;)


    With every thing, blindly judging people by the path they have taken instead of the quality of the individual themselves is foolish beyond belief.

    Of course going to AI doesn't mean you'll fail at life. But it does mean you're getting into debt. And for what? I'd say very little.

    Of the other half of the artists, those that didn't go to AI, how many have no degree in art at all? We have quite a few of those in my job (myself included). And those people don't have student loans.

    I'm also curious as to whether you believe you could have gotten to where you are "on your own" (using DVDs and places like polycount), or do you believe that your time in AI gave you something valuable that you couldn't have gotten elsewhere? And is that something worth the debt to someone who is about to go through the same path? Keep in mind that tuition now is probably more than double, if not triple, what it was when you went.
  • low odor
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    low odor polycounter lvl 17
    I make a pretty tidy sum these days doing freelance..so going to AIP doesnt equate to failure at all..my point was I could have seved money if I would have just dug in a bit and learned on my own...or spent the money on a real art school...course this was back in 96 when there was no internet..and polycount was a party line for quake 2 enthusiasts

    one of these days I am going to get my AIP reel up here so everyone can have a good chuckle ..just have to figure out how to get it off the vhstape
  • Kot_Leopold
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    Kot_Leopold polycounter lvl 10
    low odor wrote: »
    I make a pretty tidy sum these days doing freelance..so going to AIP doesnt equate to failure at all..my point was I could have seved money if I would have just dug in a bit and learned on my own...or spent the money on a real art school...course this was back in 96 when there was no internet..and polycount was a party line for quake 2 enthusiasts

    one of these days I am going to get my AIP reel up here so everyone can have a good chuckle ..just have to figure out how to get it off the vhstape
    I wouldn't expect the quality of game art we see today from back in '96. Standards changed drastically in the last decade, well unless your reel is so crappy that a kindergartener can make.
  • buddikaman
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    buddikaman polycounter lvl 18
    Obviously not everyone who went to AI is a shitty artist. A good portfolio is a good portfolio regardless of how you learned or where you went. But in `general` the quality of work being produced in these schools is not mind blowing. Not for 70,000$ and 4 years of time.
  • nrek
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    nrek polycounter lvl 14
    Bigjohn wrote: »
    Of course going to AI doesn't mean you'll fail at life. But it does mean you're getting into debt. And for what? I'd say very little.

    Of the other half of the artists, those that didn't go to AI, how many have no degree in art at all? We have quite a few of those in my job (myself included). And those people don't have student loans.

    I'm also curious as to whether you believe you could have gotten to where you are "on your own" (using DVDs and places like polycount), or do you believe that your time in AI gave you something valuable that you couldn't have gotten elsewhere? And is that something worth the debt to someone who is about to go through the same path? Keep in mind that tuition now is probably more than double, if not triple, what it was when you went.


    I also went to an AI, and I don't look at it as going into debt for very little. Because regardless of the quality of the school, I look at it as paying for time. I paid to have a dedicated 14+ hrs a day 5 days a week to focus on my work. Sure I could have skipped school and learned from DVDs and such, but that would have had to be done after working a full time job. The priority would have been maintain a job for living and learning 3d would have come second. With school it was always school first and a job second. I feel in that situation it would have taken longer to reach the same skill level and I miss out on some of the social benefits of going to school. I would not have had the connections to get my first real gig had it not been for one of my teachers. However, it does seem that going to a community college for a traditional art degree and learning digital on the side may be a better combo.

    And as with anything your experience with the school is really dependent on what you put in. Too many people went to school thinking that if they are sitting in a chair passing their classes they will be granted a job when they walk out the door. They fail to realize that you are not just competing with kids in the class but with every industry vet currently in the field. And that highlights one of the biggest issues with the school, which is that they wont fail students. People are just pushed through without ever hearing that they need to step things up.
  • whats_true
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    whats_true polycounter lvl 15
    I graduated from AIOC with some amazing teachers who helped me get better at what I do. I never knew what 3Dsmax was or that Game Art was a carrear option to persue. I just wanted to make Art. AI helped me focus on that and I pushed myself to be better and better at my craft. I put in at least 30 hours a week on every project and counted that as just the norm when it came to my assignments. Personal modivation had a huge hand in what i did. Unfortinatly, i saw kids who knew nothing about art going to this school thinking they could get a job just because they liked video games. They are paying for that now unfortinatly.

    Anywho, yeah, School is what you make of it, be it something you take seriously or not.
  • ErichWK
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    ErichWK polycounter lvl 12
    I went to AISD with the likes of Kaburan and Autocon and Wester and Ott and PopeAdam and etc etc. We had some really good teachers, we had some mediocre ones too. . . but school is what you make it and what you put in and you better fucking want it to get a job. Though I still think there were people in my class who shouldn't have been there.
  • oXYnary
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    oXYnary polycounter lvl 18
    Scizz wrote: »
    uhhh. i just started at Aip today. (1st class) should I be uhh..u know....worried..

    Well gee, I don't know. After all you were warned in this thread.

    http://www.polycount.com/forum/showthread.php?t=85495


    Come what may, you made your choice knowing the history. What you do now in this situation is up to you.
  • Snacuum
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    Snacuum polycounter lvl 9
    Scizz wrote: »
    uhhh. i just started at Aip today. (1st class) should I be uhh..u know....worried..

    well uhh, I went to a school called the Academy of Interactive Entertainment, and got a Diploma...

    then my countrt's game industry collapsed in on itself.

    Now I'm doing a Degree in Communication Design... playing with shadow puppets.

    Just do what everyone else in this thread tells you and apply yourself and you'll be fine.
  • shotgun
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    shotgun polycounter lvl 19
    nick2730 wrote: »
    quit now, invest money in dvds from 3dmotive eat3d and such. Spend time learning here. You will learn 1000000x more then school and save boat loads. I wish someone told me this when i was in, please please please please take our advice run, RUN AWAY

    I just saved you 60-100k you can mail me a check.

    The overall experience of going to Uni. shouldn't be dismissed. There's more to it than the sum of it parts (however faulty they may be). Although in the grand scheme of things, I agree - the money just isn't worth it. U'll have to - and should - prepare an "alternative" learning program that goes beyond DVDs, as close as possible to what ur degree will carry u thru but doesn't put u in debt 4 life. Just cuz others do it doesn't make it a "safe & sound" plan.

    Figure drawing classes / sessions and meeting new artists in a learning/training environment is possibly the best thing u can have. Find it somewhere for 50$ a month and u'r set.
  • poopinmymouth
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    poopinmymouth polycounter lvl 19
    School is great. The objection most of us have is that 100,000 USD is ridiculous for any degree, *especially* for art, and when they offer teachers of varying and dubious quality.

    To put it in perspective, a degree from the University of Iceland, (the top geology school in the world) costs 2,500 USD for all 4 years. The student loan bubble in the US is out of control, and regulations on education costs is long overdo.

    Even though this specific lawsuit is about fraud and not about quality of teaching, there should be an inquiry and legal repercussions on the fact that many of these schools are diploma mills with no quality checks, and even when they do offer teachers with experience or knowledge, they'll pass pretty much every student.
  • Shogun3d
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    Shogun3d polycounter lvl 12
    School was great for me, I had a good time at AI. Thats how I met half my homo erectus friends here, and all my crazy girlfriends who thought they were amazing graphic designers. Gotta love AI beeches!
  • acanaday
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    I went to the San Diego AI as quite a few others here did and can say that the quality of the program is absolutely dependent on the quality of the instructors, and how many of those actively work in the industry.

    That being said, we should not be complacent with how much money it costs. It really really is a TON of money and not easy to pay back. If you have other educational options you should take them! There used to be a time (5-10 years ago) when these privatized and for profit schools had the edge on teaching this kinda art because other universities are just so terribly slow at adapting new technologies, (which is typical of the respected higher education system). But nowadays these private schools are becoming less relevant. Granted, you can still get a more focused "Game Art" education from these places, but at this point I would suggest putting (a fraction of) your money elsewhere to be honest. There are some great 3D programs that you could major in for much cheaper at other universities, and although they are not exactly perfect at teaching our craft specifically, you can easily augment your education with tutorial videos. To be clear, I don't believe that you just shouldn't get a degree however. Yes people can technically still get jobs by just having talent and no diploma. But it is becoming increasingly more common for entry level jobs to require a bachelors degree, and those who land those positions to have them. As long as you are getting a bachelors in something somewhat related, going to school with peers who will someday become industry connections, and augmenting your education with tutorial videos and polycount - it is good enough as long as you work hard.

    In short - if you asked me: "Would you do it all over again? Go to AI?" That depends. If it was 7 years ago? Perhaps. Now? No. Hell no.
  • ambershee
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    ambershee polycounter lvl 17
    kaburan wrote: »
    all my crazy girlfriends who thought they were amazing graphic designers. Gotta love AI beeches!

    Haha, that's not exclusive to AI. That's pretty much every woman who has heard of photoshop, I'm telling you xD
  • Shogun3d
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    Shogun3d polycounter lvl 12
    ambershee wrote: »
    Haha, that's not exclusive to AI. That's pretty much every woman who has heard of photoshop, I'm telling you xD

    Wait so you mean I shouldn't pillow emboss everything I see in hot pink? ;D
  • poopinmymouth
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    poopinmymouth polycounter lvl 19
    Wow, bitter fat neckbeards who never got any attention from the ladies ITT.


    See how easy it is to stereotype everyone by their gender? Stop it.
  • Shogun3d
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    Shogun3d polycounter lvl 12
    I don't have a neckbeard. IM asian!
  • Jeremy-S
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    Jeremy-S polycounter lvl 11
    (C-C-C-Combo breaker) Hmmm, looks like I've been confusing derogatory comments for a while. When people used the name "neckbeard" I thought they meant "fat beard". The difference being, Fat Beard is the fat comics guy from the simpsons, and neckbeard being Derogatory term for slovenly nerdy people who have no sense of hygene or grooming (thank you urban dictionary). Thanks for the learnin PC.

    You may now resume your bickering
  • greevar
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    greevar polycounter lvl 6
    acanaday wrote: »
    I went to the San Diego AI as quite a few others here did and can say that the quality of the program is absolutely dependent on the quality of the instructors, and how many of those actively work in the industry.

    That being said, we should not be complacent with how much money it costs. It really really is a TON of money and not easy to pay back. If you have other educational options you should take them! There used to be a time (5-10 years ago) when these privatized and for profit schools had the edge on teaching this kinda art because other universities are just so terribly slow at adapting new technologies, (which is typical of the respected higher education system). But nowadays these private schools are becoming less relevant. Granted, you can still get a more focused "Game Art" education from these places, but at this point I would suggest putting (a fraction of) your money elsewhere to be honest. There are some great 3D programs that you could major in for much cheaper at other universities, and although they are not exactly perfect at teaching our craft specifically, you can easily augment your education with tutorial videos. To be clear, I don't believe that you just shouldn't get a degree however. Yes people can technically still get jobs by just having talent and no diploma. But it is becoming increasingly more common for entry level jobs to require a bachelors degree, and those who land those positions to have them. As long as you are getting a bachelors in something somewhat related, going to school with peers who will someday become industry connections, and augmenting your education with tutorial videos and polycount - it is good enough as long as you work hard.

    In short - if you asked me: "Would you do it all over again? Go to AI?" That depends. If it was 7 years ago? Perhaps. Now? No. Hell no.

    I don't agree with the line of thinking that you should get a degree because employers look for that. That's a bad standard to set. If it's the minimum to have a bachelor's to get into entry level employment, then it's not really a worthwhile degree. Entry-level used to mean novice workers. Now it means expensively trained people that haven't been employed in the field that long. There's no such thing as apprenticeships anymore. People have to be the best of the best to even get a foot in the door. It used to be that if you wanted to learn a trade, you worked for a tradesman who taught you the trade while passing off the tedious part of the job to you. A win-win deal there. You get a job and training. They get an extra hand for cheap that becomes more skilled over time. Interns are not apprentices. They've already invested in expensive training for the job, they're just getting the other half of it that you don't get in college, on the job experience.

    We're lowering our standards for education by teaching young people that you can't get a job unless you put yourself into massive debt first. All that does is put people into indentured servitude for the rest of their lives. They'll be tied to their job and unable to negotiate a better deal for themselves because they're chained to a mountain of debt that is nearly impossible to get away from. If everybody has a degree, it's not worth much more than a high school diploma, which is more and more being devalued itself. A diploma is just a stepping stone to get into college where you are told that you get the real education that will launch your career for the rest of your life. And you'll be rich too! No, not anymore. College isn't what it used to be. Better to learn independently through the internet resources available or learn from a master of the trade.
  • r_fletch_r
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    r_fletch_r polycounter lvl 9
    I hope this stuff starts happening everywhere, Ireland has its share of it too.

    ambershee: thats a bit harsh isnt it, dont you think women get sick of hearing that sort of shit?

    sorry for the edit notice btw: meant to hit quote.
  • Shogun3d
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    Shogun3d polycounter lvl 12
    Ambershee is just sarcastically joking around imo. It's not meant to offend, but meh -- Im going to bail on this thread, I don't want to derail the topic.
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