Home 3D Art Showcase & Critiques
The BRAWL² Tournament Challenge has been announced!

It starts May 12, and ends Sept 12. Let's see what you got!

https://polycount.com/discussion/237047/the-brawl²-tournament

Seven Day Push to Update Portfolio

2

Replies

  • ZASkaggs
    Offline / Send Message
    ZASkaggs polycounter lvl 17
    Grunge pass on this stuff.

    PortfolioUpgrade027.jpg
    PortfolioUpgrade028.jpg
    PortfolioUpgrade029.jpg
    PortfolioUpgrade030.jpg
    PortfolioUpgrade031.jpg
  • Quack!
    Offline / Send Message
    Quack! polycounter lvl 18
    The normals are reading extremely well across all of your objects. There is nothing wrong with a clean environment as long as it is complete, good stuff.

    There is a seam here and there that you could have hidden a bit better, like on the front top of the printer, but that would be relatively unnoticed if you were just running by a printing ingame.
  • Racer445
    Offline / Send Message
    Racer445 polycounter lvl 16
    the problem is not lack of grunge, but lack of different looking materials. everything has exactly the same specularity, the same glossiness, and the same bland gray tones. the objects just sort of blend into each other. don't forget, plastics and metals have more than one look to them.

    get some variation in your basic materials before you go any further. there is so much cool stuff you can do to make them stand out!
  • Mik2121
    Offline / Send Message
    Mik2121 polycounter lvl 9
    Looking great, but I think there's something wrong going on in your ESC and F1 to F12 keys. The bottom ambient occlusion seems to be off.
  • ZASkaggs
    Offline / Send Message
    ZASkaggs polycounter lvl 17
    Thanks for all of the input guys. I've gotten a lot of valuable advice in this thread so far and I really appreciate it.

    Experimenting with spec / gloss maps
    PortfolioUpgrade032.jpg
    PortfolioUpgrade033.jpg
2
Sign In or Register to comment.