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Converting IK animation in 2.55

polycounter lvl 16
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Jakten_hizeme polycounter lvl 16
Hi, I am attempting to import a character into a game engine that has IK legs. The problem is when I import it the legs don't move. I need to find a way to bake or convert the IK poses to be FK so I can remove the IK information. Does any one know if this is this possible at all?

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