Uly wrote: »
thanks guys, :] glad you liked it.
popngear: it really is a great trick. :] picked it up from Riki. it can be used for any other greyscale mask keep in mind, so grey spec maps, or spec masks for cubemaps, height maps.
sltrOlsson: hey man, the blanket is physics calculated, mattress is sculpted. there were a few ace tutorials I read through online for architectural previs that I used to make the high poly. I'll dig them up from my bookmarks after I get home from work and post them and explain in a little more depth what worked and what didn't.