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Composite Material 3dmax

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brandoom polycounter lvl 15
Hey guys,

I'm looking for some insight/help on how to make a composite material in 3dmax 2010.

I've got a diffuse map for UV channel 1, and a light map for UV channel 2. Now I just need to somehow get them together into one material.

Anything I've tried so far hasn't worked, so any help at all would be greatly appreciated.

Thanks!

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