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Emissive Lighting Acting Weird

polycounter lvl 8
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In the hope this gets solved today I wanted to post this problem I've been having. I'm using emissive lighting on this fluorescent light. This did work at one point, and I'm trying to figure out what happened.


What is happening (lighting is on high quality):
problemlb.jpg


What happened before and what should be happening (paintover):


solutionci.jpg


The prop:

flourescentlight.jpg


This was the first prop in a 2k Material, but, after adding all of the other props in the scene, this setup stopped working (tried reverting to the old setup, didn't help). I'm wondering if its simple setting that I screwed up or something else.

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