Wow... This is a kick in the balls for 360 fans everywhere who were hoping it was gonna be on par, thats for sure. 576p ingame, 720p video. Compared to the 720p ingame and 1080p video of the PS3. Shame, really is a bad shame, because FFXIII isn't really doing much of anything both consoles can't do at 720p native... So what happened?
http://www.neogaf.com/forum/showpost.php?p=19857881&postcount=12055
But do graphics make the game...? Well, worst of all, the games getting bad reviews. Walk in a straight line 90% of the game, no world map, no villages, no stores (Except at save points), nothing that made a FF game "GOOD" IMO. SE are moaning that its just Westerners having different standards, but when you dumb down a game this much... I dunno, I have to ask...
Have SE finally lost touch with what makes a game good?
Discuss.
Replies
On that point, to answer your other question, I think it depends on the game. Like I said, a big part of FF is the beauty of the game, and I think expectations are greater with each version. It will still probably be a great game on the 360.
But, other games can be great, even without amazing graphics. I mean, look at Tetris. It's a great game, and I've never thought, I wish this had better looking blocks.
on different point, wtf is 576p? I've never seen that. You'd think it would be the standard 480/720/1080. And personally, I'd prefer to see something removed/reduced in order to keep the 720p, rather than dropping the resolution to keep the content the same.
Meh, I refuse to take a compressed .JPG still frame as evidence of low quality graphics.
As with all Final Fantasy games, what SE does with this game will not be the way things are done in the next one.
Not that I care about comparisons, I'm not buying a PS3 anytime soon anyway.
The reason I say XIII has changed and SE has lost the plot a bit is because they are too busy trying to make every female character have ultra high res panty shots rather than working on the gameplay, which even as a die hard fan you MUST admit has slowly being getting stale and worse with every game.
In reply to notmans "this had to happen eventually" I totally disagree AND agree. The 360 has the power to MATCH the PS3 in this game, easy. Theres nothing going on here that can't be done on 360, simple as that. The only real issue is storage space because they used 1080p movies, which granted the 360 was never gonna do on three disks. But there is zero reason why system thats on par with the PS3 in different ways* should be producing lower results, and it simply stinks of bad porting. Same as all the other games that are ugly as shit, slow and lower resolution the other way around. Its just a terrible port.
* 360 gpu is slightly ahead of the PS3 GPU, but PS3 CPU blows the 360 out of the water. It however takes a LOT of skill to get the juice from it. I don't disagree that there will be rare gems that look stunning that wont be possible on the 360, but as yet I haven't seen one that couldn't be done on 360 if storage medium was an issue, and that includes God Of War, Heavy Rain, Gran Turismo and Killzone 2.
funny, I play it for the graphics because SE has some bad ass artists, and I don't think I can even remember a story from any ff's outside of 6 and x, which even then i only remember the overarching idea. I never thought they were that fantastic :P
but I do think people are blowing this out of proportion.
Eventually every system finds it's limit, and I think the 360 will find its limit before the PS3 will. That's what I was getting at with my statement.
I only need to point at God Of War 2 and the spec they had to work with to prove that one. The PS2 is what, at LEAST 5x lower power wise than the Wii, ON PAPER... Yet GOW2 still looks better than any Wii game to date.
Versus looks less like the same warmed-over shit. Maybe I will buy that one.
boycott this abortion.
Don't think it means anything, because exclusives are becoming too much of an unnecessary risk for such ridiculously high development costs.
BTW, I'm pretty sure the resolution specs were reversed on GTA4.
(X360 had the 620p, and PS3 had the 520p.)
It's 2 different systems of architecture. They both do different things better.
BTW if you haven't noticed about 99% of multi-platform games, has a better looking 360 version, with Valve completely abandoning PS3 for the opposite reasons as you're presuming.
Did you play Lost Odyssey? Amazing game with brilliant visuals and a story that was leaps and bounds above any final fantasy (First time I've gotten choked up since a certain flower girl died...)
even tho i dont own 360 i knew the polygon and self shadowing has been downgrade
but this
man this a joke ...lol
..
about the battle system, judge urself, as final fantasy fan
[ame]http://www.youtube.com/watch?v=WNeROq27kiA[/ame]
there's this thing.. called hyperbole.
you fuckin' mastered that shit.
and yes, I played lost odyssey. if you really feel it was that good, cheers. I feel it was 1998. I liked the premise, but they kinda dropped the ball in terms of the way I thought they could have used it.
Check this crazy theory man,
I think FF X although a good final fantasy for me, is where it began, like you mentioned. Every release after that felt like something was missing. Its like the soul of the game was taken away.
Of course it was, Sakaguchi-San was packin his bags!
Why ? well I dont know for sure, but heres what I think. Sakaguchi-San was proud to create something that was eastern in flavour, it didnt try to be anything it was not, and was a winning formula.
I think the big wigs stepped in and said ' Look champ, we need to open these games up to the western market, its awesome now, but lets do MORE, we need to appeal more broadly, we need to etc etc etc " and he went, 'no lets stick to what we are doing - they will come anyway'
A vote was cast, and Sakaguchi-San lone hand raised into the air supporting the " Lets keep it real " direction.
He packed his bags shortly thereafter.
And now, we end up with these kind of hybrid games that hover somewhere in unknown territory for me, somewhere not quite asian and not quite western....
:thumbup::thumbup:
Lost Odyssey was meh...Like stated, I think it could have been really good! There was no comparison to Aeris' death in Lost Odyssey IMO.
Just watched that game play video...I like making all those decisions that the game was making for me. That is why I play Japanese Role Playing Games. Hmmm, I bet it will still be great!
I love Final Fantasy...
http://zacharyrussellphotography.com/__oneclick_uploads/2010/02/p5240072.jpg
History repeats, humans are stupid, FF continues to be really good and has the highest production values of any RPG.
And every change they did were things that people have been asking them to do for ages. This is why listening to gamers too much is dangerous, they don't know what the fuck they're talking about. Knowing what you like and what you will like are two completely different things and almost everyone is horrible at the latter.
And back on topic: I am taking this news as karmic balance for getting the short stick on Bayonetta. Should be noted that Bayo is still the best action game ever even on the PS3, so I'm sure FF13 will be great on 360 regardless of the horrible aliasing.
Final Fantasy?
So it's going to be the same BS about Crystals and Darkness, right?
(Admitted I love the FF games, but it's getting a bit stale. almost)
Luxury: Your not alone man, i really enjoyed it, not as much as 8, but pretty damn close!
I dont think your going to notice the graphic difference really when your playing the game, unless your a real picky bastard and your looking for it, but if your that kind of player, suck it up and buy a ps3 lol
the high definition era.
My bro has a PS3 and I haven't played a Final Fantasy all the way through since X-2. Which was fun but I'd never pick it up again. I actually loved X, and I think XIII is suppose to have the same non overworld "linear" type deal right? Personally, bring it!
As far as the 576p stuff, if it's true it's probably to save space on the disks. Or, what could be more likely, to save time porting to the 360. Think about it, if you can save months of programming or whatever by dropping the resolution and have it launch on time...what's to stop you?
The game could be 25p or 1080p, the size on disk won't change
But I agree with your last point. Its more likely they said "right, lets cut some corners here and there, it will sell regardless and we can make the date". I would have much rather they said "Ok guys, sorry but 360 owners are gonna have to wait a month or two more while we get it up to par because we believe in giving you quality, not just any old mess".
Sadly, Money > *.* to most devs these days, and the customer comes last... I would give examples of this but in recent times I would likely be here all day typing...
can you elaborate more of the "The game could be 25p or 1080p, the size on disk won't change"
cuz im interested to know about it.
"Game Resolution" has zero impact on the file size of anything at all. Do PC games suddenly increase or decrease in install size when you higher or lower resolution?
720p and 1080p are simple buzz words for "resolution of the screen", but the actual screen resolution bares no impact at all on media sizes. Granted if your game is in 1080p, lower resolution assets will show up poorer, but thats due to an increased pixel count. The only time resolution like that maters is when you make movies to fit. In the example of FFXIII, the movies are all 1080p on PS3, compared to 720p on 360. This will obviously impact storage medium.
But remember that a 512x512 texture is the same space in memory no matter what resolution you play a game at. I'm not talking performance as thats a totally different area.
Turthfully, it's always the PS3 which holds us back in most cases, since it's fill rate is such shit. Yes, the cell let's you off-load stuff - but in almost all cases, we just build for PS3 and know the 360 will handle it no problem (except for the damn frame buffer size).
Really, they should have done tiled - lazy bastards.
PS3 is more restrictive, 360 just lets it flow
Why is FFXIII so backwards - Probably because they're porting from the ps3 to the 360 and that's just backwards
in other words the ps3 is a kid who doesn't want his foods to touch each other
I lovingly refer to my ps3 as an uncharted 2 adapter.
"MMMmmmm...No...Noo...."
Ask a PS3 dev how that 256 megs of RAM is treating them ;-)
Which is kind of funny since without him Square would have gone out of business in the 80's
This is true for gameplay, but I bet there are a lot of pre-rendered videos for FF13, which do use a lot more space for higher rez.
And multiple discs...So I read.
now i'm playing FF6; sure it isn't 3d and the graphics are very modest but i'm still enjoying it because it has a really nice story, and you can connect with each of its 7+ characters..
i personally think FF went downhill after the merge between Square and Enix.. many of the original developers left the company (including my personal favorite composer Nuobo Uematsu).. even FFX that many people liked was barely salvageable in my opinion..
On the other hand PS3 never shipped with them at all so maybe it *is* a similar game experience in the end :P
The lighting differences are weirder imo
Also I cannot wait to see the magic trickery used on the latest FF games to be ported over other systems. It looked so great even in the early PS3 screenshots years ago - that one weird dithering pass they perform on the edge of hair strands making 1bit masked hair awesome!!!
Elaborate ?!! Where did you find/ see/ hear this man ?
By looking at the early screenshots and even more so by comparing the 360 and PS3 latest grabs of FFXIII, the thing that stands out the most to me is that the hair masking, even tho its calling the same texture asset (1bit masking), looks quite different from one platform to the other. I remember that the subject was discussed here a long time ago, and I think CrazyButcher explained what it was about. It seems like a very PS3 specific thing. Or maybe a japanese developper trade secret hehe.
Or maybe I'm just imagining things! :P
It was already gorgeous on PS2 ... and I am 90% sure they did not have access to greyscale alpha on that system!
http://www.cheatcc.com/imagesps2e/ff12_0.jpg
http://img82.imageshack.us/img82/9964/basch61lz.jpg
Any other games doing that?
(derailing the thread a little BUT PS3/360 comparison threads can only go that far hehe)