Hi all.
I am using 3d coat and Photoshop to paint my textures. When I edit all layers "ctrl+p" then the result in 3d coat is fine but if I use edit projection in external editor "ctrl+alt+p" then the result is less detailed
Here what I mean:
This is how my layer looks in ps when I am editing it
and this is how it looks when I go back to 3d coat. Notice that the quality of the "test" is about the same a bit blurred but this is due the size of my UVs
And now I press ctrl+shift+p and edit my projection in ps and this is how it looks in ps
Now I go back to 3d coat and look at the "test" quality
Do you have any ideas how to fix this or why this is happening ? I thought about UVs but when I edit layer it looks fine.
Replies
http://3d-coat.com/forum/index.php?&showforum=53
good luck
Yeah, If that sorts your issue then Justin takes the credit because I asked him this hours before on facebook