Hi guys. I`mthe first time here. Sorry for my bad English, Im Russian ^_^
Here is my WIP at next gen soldier model. It based on charaters from STALKER. I`m not very nooby, but when i see works from EA, Blizzard, BioWare and other companies my anus began blading

So i spend all the time in CG, have no other life and i like this. Also im a outsourse character artist in Steelmonkeys. I hope you guys help me pimp my skills up and ill do everything what i can.
There was another thread on gameartisans, but no one post anythyng. So here is the character - model and wire. Please critic and help me grow up, make my works better. My dream is gamedev, im twenty and time on my side, also i work as hard as i can, i spend 3 years in CG and 5 years painting, and i like it.
About the characer: I dont like his face. In scuilpt it looks much better, but i said no to photo textures and made it hanpainted. Everything not as good as i planed, so i return back to Zbrush and use spotlight to repaint his head.


Replies
Maybe tone back the saturation the outfit? He seems a little overly saturated to me.
Keep it up!
In attachments all the cards with trash, close up new head in marmoset with AO, normal and cavity. So ugly face
As a personal suggustion I would maybe include the beard but not the hair of the earlier rendition. It may give him a stronger "Badass" feeling.