This model is for a module at Staffordshire University and is part of a two part assignment.
I've retopologised the model but when I project the texture and detail across it overrides my zbrush material. Any ideas?
haha nono I've fixed it. I had to bake flat color into the model first to erase whatever material data was there before. From then I could apply matcaps on top of the model and bake them into the texture. Let me know if you ever wanna know how to do that or if you want a visual representation of just wth I'm talking about haha.
Replies