I am currently modelling a Gorgon for a uni project and would greatly appreciate feedback as to how it looks or any improvements I can make to it.
Its currently in progress so missing a few bits here and there (hair!) and stuff which needs improving but its slowly getting there.
A few notes on the project. The aim is to get it presented within UDK as a game character NPC/Boss. Currently these are the colours I am going for (based off the leopard rat snake). Also I have made a few mistakes which still need correcting (like getting a nice join on the neck) but being different sub tools I plan on tackling it later.
Here are a few pics:
Don't want to overload with images so here are a few links to some views.
Been testing hair stuff, trying to work out how to make the style I want. The look is sleeked back, the main problem at the moment being the symmetry, the second being composition. At the momment just trying to get it to look right before adding the snake heads.
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