I was told that this could use it's own thread, so I figured I would get as in depth as possible. I start off in Blender and, using the Helljumper tutorial, export the model as an SMD with the red skin attached in the materials and textures tab.
The hats smd .qc looks like this;
I then go to make the VMT files, again following the steps outlined in the Helljumper tutorial for both Red and Blu.
After placing them in the materials folder, I decompile the Engineers Cap, for the sole purpose that that has a Red and Blu variation and that it would be easier to get to work with my 2 colors (it does not).
I compile, load up model viewer, and get this;
I'm sure I'm missing something very minor that i'll be laughed at for not knowing, but I've basically learned all this by that one video and trial and error and am at a loss for what to do. Any help would be greatly appreciated.
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Thanks man, that's been driving me crazy forever.