Hi,presently animating in Maya.I am trying to familarise myself with the ease in and ease out using the graph editor.Really getting the hang of it so to create an ease in/out for the curves,there are two ways:
-Flatening the keys to get a smooth curve but since the tangents are short,u can't extend them over time so u have to put in another key to shape the curve further.
-converting the key to free weighted tangents allows u to manipulate the curve like in Flash,AE.Saves u a lot of keys.Only downside is its offsets the tangents of the next set of keys u make after manipulating curve.
Which way do u do yours?Wondering which I should use,although the first style,means too many keys in the graph editor.
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