Welcome to my thread with everything. Mostly Zbrush sculpts. Since I'm a student of automatics and robotics i struggle to find some time for CG. The best thing I can do is to doodle in ZB. It takes small amount of time and I can learn much in character creation. I will try to throw something here as often as possible mostly to document my progress. Polycount is the best place to learn so please teach me by crits ;] I will try to make more original stuff and to leave my comfort zone.
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Thanks! Actually I tried to finish the turtle but I feel I fucked it up... I need to practice adding detail.
Fish is a lie! Bait for more replies... as you can see it failed...
Next one:
Ohhh its 1024x256 and flat shading.
And thats how uv layout looks like... I feel like I don't really use this 1024x256 as well as it could be used.
Other than that, your sculpts are looking awesome!
I polished the blade a lil bit but can't really make the wood look good. Its easy to make it look decent on the texture but as it wraps around this thin geometry it looses wood structure.
For now fast sculpt... I think he looks weird. I should learn a bit more about anatomy.
Learning anatomy on this guy. Needs a lot of work still.
heads to small OR body is too big, pick your poison
otherwise its alright
Adding some stuff.
Knife for this guy. Colour will change depending on cholour scheme I will use for him. I really should practice texturing...