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WIP Sci fi car

Hey guys an update on the car I have been working on. once im happy with the racing strips ill finish the race hanger there going in



MainCars.jpg

Testrender18.jpeg



Testrender19.jpeg

Testrender20.jpeg

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  • Lucas Annunziata
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    Lucas Annunziata polycounter lvl 13
    I am certainly no expert on aerodynamics, but I would think the cut out area next to the hatch (looks like a step to get in the vehicle?) would cause some drag on the vehicle. Design wise, I think it would look that much more slick to remove that area entirely.
  • Brendan
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    Brendan polycounter lvl 8
    I think aerodynamically he's got bigger problems.

    Can you do a shot of the car in motion? Or in an environment? Give the shot a bit of life and/or movement and it could look a lot better.
  • Conrad
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    cheers guys I agree I have removed that part see what you think now

    Caredit.jpg
  • barnesy
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    barnesy polycounter lvl 9
    That looks much better. I think you might need to platy around with the size of the main driving area. Its hard to imagine if its 1 or 2 seats also how the person would sit as there is no scale reference.

    Keep it up!
  • MonkeyBoy
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    I'd like to see some different angles. (I'm a rear fan :O)
  • Ace-Angel
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    Ace-Angel polycounter lvl 12
    You can do anything you want with the style, but there certain things which need to follow convention.

    For example, the 'foot' area, where the person would step on to get into the car is too smooth and belongs to the whole body. This is a no-no since the person can slip and break something.

    The front 'engine' like hub sticking out should have a smoother surface, have it dig into the front more as an eagles head, so to avoid any drag with the rest of the design.

    So far, so good.
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