Throwing my hat into the ring for this contest!
I'm going to be making a Demonic mace around a "3 headed demon" theme.
Here's some quick head thumbnails.
Thumbnails for the shaft & pommel will come later, all I know right now is i want the shaft to have a "twisty vines" feel to it, like
this
Good luck everyone! Looking forward to seeing awesome weapons in a few weeks
Replies
I'm out of town today, but tomorrow I'll be posting some proper concepts which should give a clearer idea of the shapes.
Took 5 of the best head thumbnails and fleshed them out a bit/made them fit the proxy.
Once I've settled on a design (I'm leaning towards 2 with 1's horns), I'll get started on the rest of the weapon. I'd love to hear any feedback/suggestions!
Current plan is to have the sculpt + low poly finished and baked by Wednesday.
PS: Right now the wraps around the shaft are made of several models. Is this a good approach, or would it be better to use one cylinder and sculpt the wrap details on?
Well this is a problem.
I don't think the current 3-skull design can possibly fit within the poly budget, so I'm going to stick with what I've got on everything but the head, which needs a complete re-thinking
Back to the topic at hand, why not make it a hammer instead with one face? That way you can use the extra tri's to detail it elsewhere.
Here's the redesign so far. Went with an earlier concept which incorporates the vines on the shaft:
Weighing in at a much more modest 1342 tris, there's still a couple of adjustments to make on the model, then texturing until Monday!