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[WIP]AX338

8eZQS.jpg
0RvT8.jpg
byFmE.jpg

a high poly gun made in MAX
before making the low poly
I really need some crits, please

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  • n88tr
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    some parts look cartoony like the stock, pistol grip etc, without hard edges.

    dunno if that was what you were going for. looks very functional though. texture plans?
  • BreaK-
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    Have you got a ref image we can see?

    Edges look fine to me. If you go too hard then he normal wont pop.

    Infact I'd go the other way, losen some edges up if you can. (Not on the grip area). For example on the scope mount. maybe the rail too on the hexagonal edges.

    Remember to be quite liberal when adding geo to the low on parts up close from the players point of view. (If its designed for an FPS).

    Apart from that nice clean modelling. Keep it going man. :)
  • pakwai
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    AX338-27in-Folding-Dark-Earth.jpg

    here's the reference picture
    thanks i've just joted those crits down
    it really helps

    the gun is going for many purposes...
    for importing into source/udk/cry3
    and yes i'll definitely texture it

    please feed me more crits
  • Olli.
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    Olli. polycounter lvl 8
    the bolt handle looks a bit flimsy.. I dont have any experience from this weapon but compared to other bolt action rifles its either too long or too thin. (needs to be sturdier)

    the grip is really boxy. Grips are ergonomic. always. and that thing you got going there is not ergonomic.

    also you might want to look at your bipod design again. heres what i mean
    paintover.png
    and you also seem to be missing the spring.
  • pakwai
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    really appreciated
    i'm trying to correct it by following your pictures and crits
  • JoshC
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    From what I can see, grip needs to be more ergonmic. Grips tend to have an "almost" oval shape to them since that is more comfortable for the hand. The trigger gaurd (part under the trigger) looks to wide. Also missing the writing above the magazine well ;)

    My advice would be to look up as many reference photos of the weapon as possible from many different angles. Sling rings, bipods, rails, scope and mounts, etc. Get a warm and fuzzy for the rifle and then start making corrections.
  • n88tr
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    his weapon's pistol grip is near spot on for his ref
  • Olli.
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    Olli. polycounter lvl 8
    n88tr wrote: »
    his weapon's pistol grip is near spot on for his ref

    the ref he posted is a side view meaning you cant really see the curvature of the grip..

    heres a better ref of the grip area:
    20110601110315105.jpg
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