Last night my level stopped opening after I'd been tinkering with lighting. At one point I converted a spot light to a dominant spotlight and/or vice versa. The level log seems to indicate that said dominant spot light is the culprit here, but I'm not entirely sure. I've tried all sorts of solutions, including making sure my drivers are up to date, running scandisk, defrag, and reinstalling Udk. None of which have worked
Also, the problem has extended to ALL of my Autosaves.
Here's what my logs had to say
FILE="C:\UDK\UDK-2011-12\UDKGame\Content\Maps\FK_Levels\fk_entrance.udk" TEMPLATE=0
[0011.68] Log: Encountered missing default brush - spawning new one
[0011.91] Log: Loaded Actor (DominantSpotLight_0) with bDeleteMe == true
[0061.25] Log: === Critical error: ===
Fatal error!
Here's the error that Udk puts out:
If you guys need more info, I'll be happy to provide it
I'd really like to find a solution that doesn't involve rebuilding my level from scratch, but I'm not ruling out that possibility. Thank you for any help in advance.
Replies
And does the same thing happen when turning realtime Viewports off and switching them to wireframe before opening?