So I've been working on a character project at school for weeks now. Everything was going okay for my first try at character modelling until the rigging/skinning/weights portion. I had my weights done, albeit not very well, the character posed-pretty badly I might add, and then somehow lost all my work when I tried to go back into poly mode to rearrange some topology, even when I had saved the envelopes and tried to reload them. Max erased all my layers and the biped itself for some crazy reason. I had to abandon that scene and go back to an earlier iteration of the file.
Now I'm having the same problem as before. I have reset X-form 10,000 times on my model, re-skinned, and animated some movement just on one bone in the hopes of being able to mirror weights. I cannot mirror weights at all no matter how many times I try. I had spent days on my weights for naught. I am supposed to be finishing the lighting and rendering out my turntable animation today, and now I'm screwed.
I am sorry to rant, but I have lost all hope of getting a posed character now.
Any advice on mirroring weights is definately needed/appreciated, as I just don't have the time, or brain power, left to redo all the weights fast enough to get the rest of the project finished by Tuesday at 6pm.
p.s. Please excuse my punctuation-I'm spent:poly141:
Replies
do it until the red bones turn green/blue
are you working to scale? eg 1 unit = 1cm or 1 inch? if you don't the numbers in the modifiers become meaningless
also, bake your weights and export them to a mesh with skin utilities when you're happy with them - its better than saving envelopes because it works properly and you can do it on partial meshes
can you see the mirror plane? if no - things are in the wrong place, like your mesh related to your bind pose
is it in the middle where it should be? no? see above
have you stopped working with envelopes and tried using the vertex buttons instead? no? trust me - envelopes are the devils work. weight everything manually
if increasing the mirror threshold doesn't work you'd be better off weighting the thing by hand than buggering about trying to fix it with one click this close to a deadline
it wouldnt' be the first time I've seen skin mirroring not work
you are fully service packed right? 2012 came with broken skinning
im going to look at this bioskin thing too - cheers
thanks
The yearly release cycle is ruining max imo, every version since 9 has been a trainwreck
So do I just need to go to Autodesk for the service pack I assume?
http://usa.autodesk.com/adsk/servlet/ps/dl/index?siteID=123112&id=2334435&linkID=9241178#section1