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FiberMesh to Splines released

obliviboy
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obliviboy polycounter lvl 12
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FiberMesh to Splines will convert the exported FiberMesh polygons from ZBrush to splines.

The splines can be used to create and render 3DS Max hair either with 3DS Max default hair modifier or using a hair plugin that has a recomb from splines option.

Learn more here.

[ame="http://www.youtube.com/watch?v=9gCigHur21c"]FiberMesh to Splines for 3DS Max - YouTube[/ame]

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