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UDK - Material - Translucent Masked Shadow

polycounter lvl 12
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Ace-Angel polycounter lvl 12
Hey to all,

I'm having issues with UDK's Translucent material, specifically shadows.

So I set up my material to be "Cast Lit. Trans. Shadows as Masked", problem is, it doesn't show the shadow, unless I select the light, once I deselect it, I don't get the shadows anymore.

I guess what I'm trying to ask is, is there a way for Trans materials to cast Shadows in real-time? Without the baking?
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