Ok, I was animator and rigger but recently started modeling
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and its going good.. but i Modeled a character as Different parts and Later I attached all of them as a single Mesh... Now i even need to weld vertices of different elements of Polygon., How can I do this.. I think target weld or simple weld both failed.. i increased the threshold to maximum.. nothing's working...
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thanks for the reply gyzz..
Definitely they are elements of same Mesh
But yeah i have attached different Meshes to make a Single model and now i need to even fuse verts, how its possible,I am Stuck ....:poly142:
and are you sure your edges are open (ie weldable)?
Typically it could be:
Open edges. (like everybody else said.) Just click a vert in the area, but don't drag over it because youll grab all of them if there are more than one, and pull it out, and see if its disconnected from the mesh, or if another vert is directly underneath it.
Flipped normals. If you are trying to welt verts of faces that have normals facing the opposite way, they won't weld. So maybe one sections polygons are facing the wrong way.
Non manifold attachment. It could be that your just trying to attach a chunk of geo where you shouldn't attach it. If your trying to weld a section that is creating a "T" intersection with another surface, thats no bueno.
If you still have trouble, post an image of where you are trying to weld, then it will be easier to see where the problem is.
I was trying to weld Closed Polygons..:poly142:
You People are Professional..
:thumbup: