Hey guys,
I've been using UDK for awhile now but haven't made anything because I had a really hard time figuring out how to actually start a project and stay consistent with it. I recently watched some video tutorials from Mozi (Level Designer at Gearbox) who helped me grasp and understand a proper workflow when working on a scene. For those interested, the tutorials and all of his work can be found here -
http://mozidesign.com/. Anyway, enough of me blabbering on, here are the images for my first scene in UDK. Critiques are always welcomed to help me on future projects. Thanks guys!
P.S. All of the static meshes in here are also included in UDK because I have no idea how to model anything haha. Although, I am taking quite a few Zbrush & 3DS Max courses next semester so hopefully that'll help me out.