Hi, I am struggling here
![:) :)](https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png)
Does blender 2.6 not have a Bevel tool ? been looking high and low now.. googling, tutorials and what have you.
What i can do is bevel entire object, but not single or selected faces/vertices. I would normally expect a function like that to be under transform or deform menu,ready for selection, but no
![:( :(](https://polycount.com/plugins/emojiextender/emoji/twitter/frown.png)
.
so please, if anyone knows how this is done in blender 2.6, i'd be happy to know
![:) :)](https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png)
Replies
found one at last, tho it seems rather limited useability, it is better than nothing and doing it by hand on every surface u want it applied to.
Just found it weird that such a tool does not exist in the package from get go other than a global modifier.