Here is my first attempt (though been playing with this for quite some time).
I'm planning to make three types: Poor, Middle, and Rich. Poor is here, and it will be base to extrapolate to higher classes.
My main problem was to find any good references, and find good proportions. Both unresolved I think ;p.
Optimization and so on is not an issue at this point. Just need some advice on achieving good look on multi level building, without clean separation of floors.
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You might also find some good stuff here: http://freetextures.3dtotal.com
That's good question. Because I'm aiming at something between Babylon/Ancient Egypt and about 8-11 century of our era. I want to give it more Fantasy/Hyborian Feel of Stygia/Acheron/Turan.
Thus I don't want it to be super realistic and/or historically accurate.