899 tris, 1024x1024 diffuse, normals, specs. this is all screencapped from the 3ds max viewport with xoliul shader materials and some post processing in the viewport
SICK work as usual man. Loving every character
The areanet art test looks awesome, one of the best ive come across.
Those re-renders are great aswell. Your portfolio images were kind of dark as far as o can remember and the new presentation shots are looking so much better
And that art test just made me want to work on something similar
Awesome I love seeing character threads, definitely a subscribe.
All your characters are consistent and clean.
The space chick is coming out awesome, are the legs fully mechanical for space flight (like Starfox was conceptualized)?
Subscribed and can't wait to see more.
Replies
time some updates
899 tris, 1024x1024 diffuse, normals, specs. this is all screencapped from the 3ds max viewport with xoliul shader materials and some post processing in the viewport
close up of face
Finished
The areanet art test looks awesome, one of the best ive come across.
Those re-renders are great aswell. Your portfolio images were kind of dark as far as o can remember and the new presentation shots are looking so much better
And that art test just made me want to work on something similar
Thanks for the inspiration!!
All your characters are consistent and clean.
The space chick is coming out awesome, are the legs fully mechanical for space flight (like Starfox was conceptualized)?
Subscribed and can't wait to see more.
@lavitz: thanks man, that means a lot. the space chick is actually a pilot/rider for my friend's jet bike, lol.
just a quickie
this is so good man, such a leap from your last piece.