Hello !
Working on this weapon from Bioshock 1 & 2. THE DRILL!
Here's my concept :
http://images.wikia.com/bioshock/images/f/f3/Drill_all_upgrades.jpg
Please don't mind the front portion (the bit) as I just prepared the mesh for Zbrush. The back portion is where it's at.
Please give me feedback on the whole thing though.
The drill bit will be damaged and chipped in Zbrush after.
(I'm sorry if my render sucks
)
Thanks
Replies
When you say too straight you mean, they should be tilting a bit forward? I tilted the big ones after posting here.
As for the ridges on the drill heads, thanks, hadn't noticed! On it!
@Felipefrango : Hi, it's not sub-d, only primitives. Cone with an Helix Spline.
They'll be join in Zbrush. I don't need them to be attached.
FPS shot soon
I hope as well to make the Big Daddy "arm" as well later on
I'm currently working on the high poly for the Ion Laser from Minerva's Den.
@Motherdear : ? Yes, it is my concept?
@Skibur : Nice!
I really love the universe of Bioshock. I did the Grenade Launcher right before as well
Now as a model piece, its fantastic, and I really like it. But just keep the above in mind if you are planning on creating a normal map onto a lower poly mesh.
Now, the "back" part is all going to be baked down. Are the edges too tight?
Thank you very much, I'm glad you like it, really means a lot to me !
Re-did the larger head screws, tried to add bulkiness and made the screwing part slightly bigger.
Is it better?
Damn I suck @ working with cylinders and supporting edges.
Critics always welcome