hi so !!I applied the textures on some parts and the result was satisfying too much for me, apart some parts that spoil the quality.
I return to modeling to correct some articulation problems, also rework modelistation design that is adapted to textures, here is an update on .the work still continues modelistation.
hi
I come back, and this time I start to a second robot. Hybrid design Cyrax and Sektor and Cyber Sub Zero MK and also Fulgore - Killer Instinct, the robot will be integrated into the demo and at the same time it is for a competition on facebook 3D Fan Art Challenge
salut
je reviens , et cette fois je me lance a un 2
Geart work so far! Nice flow of shapes.
The only thing that urns me down is the hole in the jaw area. Can't put my finger on why I'm no a fan of this element. Maybe it's because I can't make up a reason why to have those big-jaw holes on each side of the head. Maybe its because you don't expect them to be there when you look at the head from the front.
But besides that I really love it.
Edit: Sorry, Haven't seen that this thread has more than 1 page. My comments focused on the first design. :poly136:
merci a vous
So here is my final entry , Cyrax VS Sektor redesigned Full 3d character based on MK fighting game. "Old School" I try to rework the designe without losing the spirit of mortal kombat, it's not easy, if you have noticed, I am not follow the original model, so I seek new aspects,with a small touch of realism
modeling in 3DS/Zbrush , rendering in Vray, compositing in Photoshop I had a great fun doing this. Hope you like it!
Replies
I return to modeling to correct some articulation problems, also rework modelistation design that is adapted to textures, here is an update on .the work still continues modelistation.
I come back, and this time I start to a second robot. Hybrid design Cyrax and Sektor and Cyber Sub Zero MK and also Fulgore - Killer Instinct, the robot will be integrated into the demo and at the same time it is for a competition on facebook
3D Fan Art Challenge
salut
je reviens , et cette fois je me lance a un 2
The only thing that urns me down is the hole in the jaw area. Can't put my finger on why I'm no a fan of this element. Maybe it's because I can't make up a reason why to have those big-jaw holes on each side of the head. Maybe its because you don't expect them to be there when you look at the head from the front.
But besides that I really love it.
Edit: Sorry, Haven't seen that this thread has more than 1 page. My comments focused on the first design. :poly136:
So here is my final entry , Cyrax VS Sektor redesigned Full 3d character based on MK fighting game. "Old School" I try to rework the designe without losing the spirit of mortal kombat, it's not easy, if you have noticed, I am not follow the original model, so I seek new aspects,with a small touch of realism
modeling in 3DS/Zbrush , rendering in Vray, compositing in Photoshop I had a great fun doing this. Hope you like it!
this turned out absolutely beautiful, well done!
complete modeling, missing some details to review later, the following will be the textures
Up
suite 33.jpg,