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Tlingit Environment - UDK

Hey all.

My name is Michael Curtiss and I am in my junior year at Ringling College of Art and Design. Just wanted to share my most recent project: a "realistic" environment in UDK. This environment is based off of the Tlingit culture of Northwestern America.
Here is an animatic that a buddy (Christopher Lewis) and I worked up to pitch the environment - It has sound, so make sure you put those headphones on!:

[ame="http://www.youtube.com/watch?v=WHKoH0fvdlw"]Tlingit_animatic.mov - YouTube[/ame]
And here is my section of the environment. Everything you see (aside from the trees poking through the sky-hole) was made by me:
mcurtiss_show_1.jpg

mcurtiss_show_2.jpg


Everything is pretty low-ish poly. I think the polycount for the entire scene is around 20-25k...Well, that may be high...I don't know. Texture resolutions are all pretty high though...Bear with me, I'm still trying to figure these things out.
Here is a small contact sheet that display the more higher-res objects in the scene:
mcurtiss_ContactSheet_show.jpg
Here is an admittedly atrocious camera move to show what it is like to move through the space. Youtube killed the lighting, so forgive me for the darkness....watch in 720!

[ame="http://www.youtube.com/watch?v=sEPPfbs9YvI&list=HL1320337751"]Tlingit Environment - YouTube[/ame]


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