Been working at Id Software for nearly 2 years now. I have had the honor of working with Id Tech 5 and it's highlight feature which allowed me too stamp endless amount of texture detail on our megatextures. I also had the honor of leading and training a crew of wonderful artists in texture stamping in many of our Rage environments
In this post, I'm show before and after images of three different Rage environments. It was somewhat complicated to get aligned before and after shots in IdTech5 until the request of a bookmarking system so I only have handful of before images.
These next three are after I'm done...I don't have before shots. sorry