hi there im trying to blend 3 textures to vertex paint
but when i paint the strength is really low
i have
texture a and b plugged into a lerp and put a vertex colour into the alpha set to R
then i have another lerp texture a and c into a lerp and put a vertex colour into the alpha set to G
then i connected them to a multiply and connected it to the diffuse slot
i know multiply makes the images darker but when i paint the opacity seems to be half the strength even set at full, but when i just use 1 lerp (texture a and b) the strenth seems fine
what im a doing wrong?
Replies
also your going to want to use a heightmap or some map to mask the transition between textures.