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Normal Baking question

I have a question about normal baking. I've created a low poly model and a high poly model. I tried
to bake my normal map in maya and in xnormal with some strange results

It is my first time baking normals from a high polymodel and i'm not sure if i do it right.

high poly
http://imageshack.us/photo/my-images/846/highpoly.png/

Low poly
http://imageshack.us/photo/my-images/577/lowpoly.png/

Normal map with some strange colors..
http://imageshack.us/photo/my-images/535/wtfnormal.png/

Anyone with some good advice or some critics what i do wrong?..
thnx

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