Hi all, first post, glad to meet you all etc.
I'm working on a sort of syndicate game and I was trying to come up with ideas for street furniture to model for the environment (the city itself is built mostly procedurally).
To give you a clue, the city style I'm thinking of will be a lot like a crossover between Mirrors Edge (blank whites, blue tones in shadows, strong colour accents) and Deus Ex 3 (Harsh angles etc).
I'm trying to make the city feel that its both new and high-tech, but with an underlying air of corruption. So the city feels sterile but tainted.
So, I need ideas for props to put in the streets (characters need something to hide behind, as its a squad based stealth game).
I've got ideas for vehicles (like a high-tech garbage truck) and a few ideas for transit (sort of underground stations that accept mass rapid transit) but cant really imagine what a futuristic city would actually have otherwise. I really need some cover to have guys hide behind!
Any ideas you've got, preferably with an image linke would be appreciated. It can be anything really, just trying to brainstorm some ideas of common stuff.
Thanks.
Replies
also, there's a lot of concept work here to gain inspiration from: http://www.cghub.com
That made me smile, lol. I've never heard it called that before. I imagined people watching TV on the curb.
Just think about where technology and culture is heading and make some predictions. I think artist predictions on the future are much more interesting than just copying the generic stuff we'll probably see one day. You have artistic liberty here, it's sci-fi!