Hey guys and girls,
I'm new to Polycount and new to modelling in general, but I finished a quick pistol prototype and just wanted to share and see if there was any feedback as it is my first model and was fun to make (any feedback is awesome)
Made straight away in 3ds, and coloured in photoshop (got the hand of uvmaps now, but didnt when I was doing this)
I'll eventually draw this out properly (or something similiar) and make a more detailed model from reference images, animate accordingly and texture and get it game-ready.
Replies
Sorry for roughness, just packing some things. I forgot to add an image of the gun when it is fired as the curved section moves backwards in a recoil-y effect. Thanks for rep.