The space you have set up is interesting so far, but I feel like it's really suffering from a poor lighting arrangement. The light and dark levels in the room don't really mesh well, but if you add some more lamps and/or hanging lights and play around with the variable contrast it might serve you better. Its looking pretty sweet right now, just give my eyes a chance to bounce around the room.
slowly making progress: added worldposition offset to the lava to make it move, continuing to make more assets (new cages and walkways), and made a new master material with the help of an awesome 3dmotive tutorial. Unfortunately no lighting changes yet. Still a little new to UDK, so this has been a great learning experience so far.
enough of being so quiet lately, time to get back on the ball... here's some stuff i've recently been working on (mostly digital paintings) and more to come... especially in the coming next three weeks
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Going to be posting alot of stuff, but for some reason I keep getting upload errors
You can also try http://imageshack.us/ (its what I use, has no viewing limitations)
https://picasaweb.google.com/home
been working on this for a while for school alongside two other people. going to work on this over the next few weeks.
UDK, maya, photoshop, zbrush, mudbox
the overall environment is a massive goth/industrial club located in a old foundry hence the lounge set up.
now i have to replace all the assets that were done by my teammates with my own... fun fun