Hey guys,
Well this is my first environment, and I wanted to create a environment that was low tris count and also modular. After buying and playing a ton of Deus Ex: Human Revolution I decided to model a environment off a concept from their Art Book, I wanted to make some things my way and be a little creative.
The scene consists of 262 Tris and is rendered in the UDK :
I will post the wires and texture sheets tomorrow as it is 3:30 a.m here
If you have suggestions, comments, and/or questions go for it
Replies
I mean it's really just a days work pretty much. You should spend some more time and love on it.
Also, I'm no Deus Ex fan but your ceiling looks like another door from this angle :P
Just what springs out to me personally, but an interesting start nonetheless.