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UDK Environment Work Questions

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EvilPixills polygon
Hey guys, been some time since I last posted on here. I Have started doing a lot of new environment assets and I am planning on using UDK to show off my work.

So far I have a scene well into production and plan on posting some progress shots on here soon.

A few questions to the experienced users:

How would you recommend capturing images of your work within the editor? Should I just maximize the render view port and use print screen or should I actually take shots within play mode?

How do you hide the hud and weapon? I can't seem to find the console command, or I am just totally blind.

Any other tips and or advice would be very helpful. Thanks.

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