Hey guys, been some time since I last posted on here. I Have started doing a lot of new environment assets and I am planning on using UDK to show off my work.
So far I have a scene well into production and plan on posting some progress shots on here soon.
A few questions to the experienced users:
How would you recommend capturing images of your work within the editor? Should I just maximize the render view port and use print screen or should I actually take shots within play mode?
How do you hide the hud and weapon? I can't seem to find the console command, or I am just totally blind.
Any other tips and or advice would be very helpful. Thanks.
Replies
`/~ tilde - brings up the command console while playing the game in the viewport etc..
I'm assuming your using UDK. to get rid of the weapon hit
~ then type togglescreenshotmode You may have to do it twice. you can also type in ghost to float around like in spectator mode.
And if you type fov# ex. fov90 then that will change the field of view. 90 is the default fov
http://www.worldofleveldesign.com/categories/udk/udk-how-to-take-high-resolution-screenshots.php
http://udn.epicgames.com/Three/TakingScreenshots.html